![zombie night terror mad scienticet zombie night terror mad scienticet](http://www.netanimations.net/tumblr_m8fqmkA6vl1ryj2pio1_500.gif)
He fires his gun a few times before retreating back some and firing some more, and can fire six times before he needs to reload, during this point he's vulnerable, but he will only reload when he is cornered, or there are no Zombies in sight. A man with a pistol and an attitude, he isn't scared as easily as Victims are. Gunners: Appears only in chapters 1 and 2.Their purpose is to serve as feeding fodder for zombies and grow the horde in size. Unarmed and easily spooked, they will either run and scream, or stand in place, cowering and paralyzed with fear. Some will simply run and hide, while others will stand their ground and fight with whatever they have on hand. Humans come in all shapes and sizes, and none of them want to be eaten. While the early levels will feature blissful humans that are (relatively) easy prey, as your horde advances, humans will become smarter, deadlier, and hide behind environmental features and traps to kill your precious undead a second time. Unlike zombies, humans are smart and don't appreciate being gnawed upon.Zombies will kill humans and convert them to your cause and feast on their flesh to keep themselves alive. Humans are food and recruits for your cause (of slaughtering the world).Their selfless sacrifice will be forgotten as your undead hordes gnaw on them, but c'est la vie. Their destiny is to become dead, past masters of the zombie-infested world by donating their fresh brains to the zombies. Humans are the living, current masters of the world. These humans remain blissfully unaware of the zombie threat hatching next door.